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virtual | ~TextureProvider () |
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virtual void | copy_from (GraphicContext &gc, int x, int y, int slice, int level, const PixelBuffer &src, const Rect &src_rect)=0 |
| Copy image data to texture.
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virtual void | copy_image_from (int x, int y, int width, int height, int level, TextureFormat texture_format, GraphicContextProvider *gc)=0 |
| Copy image data from a graphic context.
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virtual void | copy_subimage_from (int offset_x, int offset_y, int x, int y, int width, int height, int level, GraphicContextProvider *gc)=0 |
| Copy sub image data from a graphic context.
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virtual void | create (int width, int height, int depth, int array_size, TextureFormat texture_format, int levels)=0 |
| Create texture.
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virtual TextureProvider * | create_view (TextureDimensions texture_dimensions, TextureFormat texture_format, int min_level, int num_levels, int min_layer, int num_layers)=0 |
| \breif Creates a texture view for this texture
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virtual void | generate_mipmap ()=0 |
| Generate the mipmap.
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virtual PixelBuffer | get_pixeldata (GraphicContext &gc, TextureFormat texture_format, int level) const =0 |
| Retrieve image data from texture.
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virtual void | set_base_level (int base_level)=0 |
| Sets the texture base level texture parameter.
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virtual void | set_lod_bias (double lod_bias)=0 |
| Sets the level of detail bias constant.
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virtual void | set_mag_filter (TextureFilter filter)=0 |
| Set the magnification filter.
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virtual void | set_max_anisotropy (float v)=0 |
| Set the maximum degree of anisotropy.
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virtual void | set_max_level (int max_level)=0 |
| Sets the texture max level texture parameter.
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virtual void | set_max_lod (double max_lod)=0 |
| Set the maximum level of detail texture parameter.
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virtual void | set_min_filter (TextureFilter filter)=0 |
| Set the minification filter.
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virtual void | set_min_lod (double min_lod)=0 |
| Set the minimum level of detail texture parameter.
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virtual void | set_texture_compare (TextureCompareMode mode, CompareFunction func)=0 |
| Sets the texture compare mode and compare function texture parameters.
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virtual void | set_wrap_mode (TextureWrapMode wrap_s)=0 |
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virtual void | set_wrap_mode (TextureWrapMode wrap_s, TextureWrapMode wrap_t)=0 |
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virtual void | set_wrap_mode (TextureWrapMode wrap_s, TextureWrapMode wrap_t, TextureWrapMode wrap_r)=0 |
| Set the texture wrapping mode.
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Interface for implementing a Texture target.