Topics | Functions
EPhysics

Physics simulation integration and visual effects. More...

Topics

 EPhysics Quaternion
 
 
 EPhysics Shape
 
 
 EPhysics Camera
 
 
 EPhysics World
 
 
 EPhysics Body
 
 
 EPhysics Constraint
 
 

Functions

EAPI int ephysics_init (void)
 Initialize EPhysics.
 
EAPI int ephysics_shutdown (void)
 Shutdown EPhysics.
 

Detailed Description

Physics simulation integration and visual effects.

Physics simulation integration and visual effects.

Function Documentation

◆ ephysics_init()

EAPI int ephysics_init ( void )

◆ ephysics_shutdown()

EAPI int ephysics_shutdown ( void )

Shutdown EPhysics.

Shutdown Bullet physics engine. If init count reaches 0, all the existing worlds will be deleted, and consequently all the bodies.

Returns
EPhysics' init counter value.
See also
ephysics_init().
Examples
ephysics_logo.c, test_camera.c, test_camera_track.c, test_collision_detection.c, test_delete.c, test_growing_balls.c, and test_velocity.c.