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OGRE 14.2
Object-Oriented Graphics Rendering Engine
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#include <OgreTinyDepthBuffer.h>
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enum | PoolId { POOL_NO_DEPTH = 0 , POOL_MANUAL_USAGE = 0 , POOL_DEFAULT = 1 } |
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References Ogre::Image::create(), and Ogre::PF_FLOAT32_R.
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